bcns-gameDistributionSystem/bcnsGDSSite/index.py
odecif 631dc761c6 Major overhaul
* Now using Blueprints instead of importing modules.
* Now using def create_app instead of just app
2023-11-18 02:52:39 +01:00

77 lines
2.0 KiB
Python

from datetime import date
from flask import render_template, Flask, request
from json import JSONEncoder
import modules.init
import os
import inspect
import json
import glob
class MyJSONEncoder(JSONEncoder):
def default(self, o):
if isinstance(o, date):
return o.isoformat()
return super().default(o)
class MyFlask(Flask):
json_encoder = MyJSONEncoder
app = MyFlask(__name__)
modules.init.init()
import modules.gamelist # noqa: E402
import modules.game # noqa: E402
# Init stuff
config = modules.init.config
host_endpoint = modules.init.host_endpoint()
languages = modules.init.get_languages()
# App-server-stuff
app.config["DEBUG"] = True
# Check if valid language code is set. If not, return app default
def lang(lang_code):
if lang_code not in languages:
return app_language
return lang_code
@app.route("/", methods=["GET", "POST"])
@app.route("/<lang_code>/", methods=["GET", "POST"])
def home(lang_code=False):
lang_code = lang(lang_code)
if request.form:
lang_code = request.form["language_select"]
return render_template('home.html', **languages[lang_code],
lang_code=lang_code,
languages=languages.keys())
# Initiation
if __name__ == '__main__':
app.config['JSON_AS_ASCII'] = False
# Language stuff
app_language = 'en_US'
date_format = "%Y-%m-%d %H:%M:%S"
languages_path = os.path.dirname(
os.path.abspath(inspect.getfile(
inspect.currentframe())))
language_list = glob.glob(languages_path + "/language/*.json")
print("### Loaded languages")
for language in language_list:
filename = os.path.basename(language)
lang_code = filename.split('.')[0]
with open(language, 'r', encoding='utf-8') as file:
print("# ", lang_code)
languages[lang_code] = json.loads(file.read())
app.run(
host=config.get('Main', 'host'),
port=config.get('Main', 'port'))