* Now using Blueprints instead of importing modules. * Now using def create_app instead of just app
42 lines
1.8 KiB
JSON
42 lines
1.8 KiB
JSON
{
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"lang_error_body_header": "Oops, something went wrong",
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"lang_home_body_header": "Hello and welcome",
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"lang_home_change_language": "Change language",
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"lang_home_change_language_button": "Change",
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"lang_navigation_home": "Home",
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"lang_navigation_gamelist": "Game list",
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"lang_gamelist_title": "Gamelist",
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"lang_gamelist_body_header": "Gamelist",
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"lang_gamelist_body_ingress": "Here there be a bunch of games listed",
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"lang_gamelist_get_thumbnails_button": "Get thumbnails",
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"lang_game_title": "Game",
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"lang_game_body_header": "Game",
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"lang_game_body_ingress": "Here there be info about games n stuff",
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"lang_game_plot": "Plot",
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"lang_game_manual": "Manual",
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"lang_game_get_manual": "Link to manual",
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"lang_game_manual_not_found": "Manual not available",
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"lang_game_download_header": "Download game",
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"lang_game_download_ingress": "Here you can download the game using either torrent file or a magnet-link!",
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"lang_game_download_zip_button": "Download Zip",
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"lang_game_download_torrent_button": "Download Torrent",
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"lang_game_download_magnet_link": "Magnet link",
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"lang_game_artwork": "Artwork",
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"lang_game_year": "Release date",
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"lang_game_genre": "Genre",
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"lang_game_originaltitle": "Original title",
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"lang_game_developer": "Developer",
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"lang_game_playermodes": "Player modes",
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"lang_game_collab": "In collaboration with",
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"lang_game_credits": "Credits",
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"lang_game_rating": "Rating",
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"lang_game_recommendedspecs": "Recommended specs.",
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"lang_game_systemrequirements": "System requirements",
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"lang_game_images_header": "Images",
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"lang_game_disctitle": "Disc name",
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"lang_game_disctype": "Medium",
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"lang_game_image_files": "Image files",
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"lang_game_cd_key": "CD-Key",
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"lang_game_linuxinstructions": "Linux instructions"
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}
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