* Separated /gamelist to 2 calls: /gamelist and /gamelist/thumbnails. * Refactored nested for-loop with a next() when looping artwork [fixes #20]
77 lines
2.6 KiB
Python
77 lines
2.6 KiB
Python
from __main__ import app
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import json
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import requests
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from flask import render_template, redirect, url_for, request
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import modules.init
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import base64
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host_endpoint = modules.init.host_endpoint()
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languages = modules.init.get_languages()
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app_language = modules.init.app_language
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# Check if valid language code is set. If not, return app default
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def lang(lang_code):
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if lang_code not in languages:
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return app_language
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return lang_code
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# Show gamelist
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@app.route("/<lang_code>/gamelist", methods=["GET", "POST"])
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# @app.route("/gamelist")
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def gamelist(lang_code):
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lang_code = lang(lang_code)
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thumbnails = request.args.get("thumbnails")
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glist = None
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try:
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glist = json.loads((requests.get(
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host_endpoint + '/gamelist').content).decode())
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# Sorting list alphabetically
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glist = sorted(glist, key=lambda d: d['game']['title'])
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# If the server is down
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except requests.exceptions.ConnectionError as e:
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print("fancy connection error: ", e)
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em = "Cannot connect to the API, is the server up?"
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et = "Connection Error"
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error_object = {"error_type": et, "error_message": em}
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return render_template('error.html', **languages[lang_code],
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lang_code=lang_code, error_object=error_object)
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except Exception as e:
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print("error type: ", type(e))
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# If thumbnails are to be collected
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thumbnailslist = []
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if thumbnails == "get":
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try:
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thumbnailslist = json.loads((requests.get(
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host_endpoint + '/gamelist/displayimage').content).decode())
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except request.exceptions.ConnectionError as e:
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print(e)
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em = "Cannot connect to the API, is the server up?"
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et = "ConnectionError"
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error_object = {"error_type": et, "error_message": em}
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return render_template('error.html', **languages[lang_code],
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lang_code=lang_code, error_object=error_object)
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except Exception as e:
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print("error type:", type(e))
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if glist is not None:
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return render_template('gamelist.html', gamelist=glist,
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**languages[lang_code], lang_code=lang_code, thumbnails=thumbnailslist)
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# Update/Refresh the gamelist by re-scanning the game archive (slow)
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@app.route("/<lang_code>/gamelist/update")
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def gamelist_update(lang_code):
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lang_code = lang(lang_code)
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response = requests.get(
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host_endpoint + '/gamelist/update')
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if response.status_code == 200:
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return redirect(url_for('gamelist', lang_code=lang_code))
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